A-LEVEL 9702 · AS · TOPIC 1

Physical quantities and units

The chain of the topic: every quantity is a number with a unit, those units reduce to seven SI base units, every measurement carries an uncertainty, and quantities split into scalars and vectors. This is the shared language that all later mechanics, fields and waves topics are written in.

TOPIC 1: PHYSICAL QUANTITIES AND UNITS CAMBRIDGE A-LEVEL PHYSICS 9702 · PATHWAYS TheLucidSTEM · thelucidstem.com BUILDS ON GCSE measurement skills ΣBasic algebra and geometry 10³Standard form and significant figures Topic 1 is the root: no physics topic comes before it. 1.1 1.2 1.3 1.4 TOPIC 1 QUANTITIES & UNITS 1 · PHYSICAL QUANTITIES Every quantity is a number times a unit. Magnitude and unit together: 5.0 m, not just 5.0 The unit must match the quantity it labels Estimate orders of magnitude for everyday values quantity = number × unit e.g. mass of a person ≈ 70 kg 5.0 m a number (5.0) paired with a unit (m) 2 · SI UNITS & PREFIXES Seven base units build every other unit. Base units: kg, m, s, A, K (plus mol, cd) Derived: N = kg m s−²,   J = kg m² s−² Homogeneity: both sides must share the same units Prefixes from pico (p) to tera (T) p 10−¹² · n 10−⁹ · μ 10−⁶ · m 10−³ k 10³ · M 10⁶ · G 10⁹ · T 10¹² 10−³ m 10⁰ unit 10³ k each step scales the base unit by a power of ten 3 · ERRORS & UNCERTAINTIES Every reading carries a band of doubt. Systematic error shifts all readings the same way Random error scatters them; averaging reduces it Accuracy is closeness to truth; precision is spread sum or difference:   Δy = Δa + Δb product or quotient: %Δy = %Δa + %Δb true value accurate and precise: tight cluster on the centre 4 · SCALARS & VECTORS Some quantities need a direction too. Scalar: magnitude only (mass, time, energy) Vector: magnitude and direction (force, velocity) Add coplanar vectors tip to tail (parallelogram) Resolve into two perpendicular components Fx = F cosθ   Fy = F sinθ F Fx Fy θ one vector, two perpendicular components LEADS TO T2Kinematics: displacement and velocity as vectors T3Dynamics: forces add as vectors, F = ma T4Forces: equilibrium by resolving components Every later topic inherits this language: SI units check each equation, and uncertainties travel with every measured result.

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