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Topic plan · A-Level Computer Science 9618 · Topic 18

Artificial Intelligence

Graphs in AI with Dijkstra's and A* searches, artificial neural networks, deep, machine and reinforcement learning, back propagation and regression.

Open the topic lab Question bank Notes PDF
Unit at a glance

3 lessons, 135 minutes of teaching

Lessons
3, each planned for 45 minutes
Worksheets
3 with answer keys
Quiz questions
18 multiple-choice, assignable in the app
Lab
Algorithms lab
Scheme of work

The lessons in order

RefLesson packStructureWorksheetQuizLab tab
18.1Graphs in AI: Dijkstra's and A* algorithms
A sat nav, a game character and a delivery robot all face the same problem: a map of places joined by routes, and a need to find the cheapest way through it.
Jigsaw6 Q, 23 marks6 MCQnone
18.1Machine learning: supervised, unsupervised and reinforcement
Nobody can write down the rules for recognising a face or spotting a fraudulent payment, but a program can learn them from examples.
Corners6 Q, 20 marks6 MCQnone
18.1Neural networks, deep learning and back propagation
An artificial neural network is a web of very simple units, each just multiplying, adding and passing on a number.
Frayer Model6 Q, 20 marks6 MCQnone

Each pack holds the plan, worksheet and quiz for its lesson. Teach the rows in order; the lab tabs match the student lessons.

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