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Lesson plan · IGCSE 0625 · 1.2 · Core

Speed and velocity: how fast, and which way?

The first lesson of motion: define speed and velocity, and use v = s ÷ t fluently, including changing km/h to m/s. Velocity is speed with a direction.

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At a glance

The shape of the lesson

Topic
Speed and velocity (Lesson 1 of subtopic 1.2)
Syllabus reference
Cambridge IGCSE Physics 0625, 1.2 (Topic 1: Motion, forces and energy)
Level
Core
Duration
45 minutes, calculation based. About 40 to 45 minutes of material; scales to a 60 minute block
Position in scheme
Unit 1.2, Lesson 1. Introduces the unit anchor (the twin-graph poster); leads into distance-time graphs
Central visual model
The twin-graph poster: speed is the gradient of a distance-time graph, with v = s ÷ t
Simulation
The Round Trip Trap (Unit 1): average speed = distance ÷ time, while velocity carries a direction and can reverse
Cooperative structure
A simulation-led hook, then Rally Coach in pairs (full facilitation guide in the activity materials)
Assessment
Three speed calculations as an exit ticket, plus random call after the check
Learning objectives

By the end of the lesson, learners can

Core (all learners)
  • define speed as the distance travelled per unit time, and use average speed = distance ÷ time (v = s ÷ t)
  • define velocity as speed in a given direction
  • rearrange and use v = s ÷ t to find s, v or t, with correct units
  • convert between km/h and m/s
  • recognise that the gradient of a distance-time graph represents speed (a bridge to Lesson 2)

Key vocabulary

speed, velocity, average speed, distance, time, metre per second, kilometre per hour, gradient, direction, uniform motion. Each term is introduced as it is first needed.

The core visual model

One picture, and the tool it carries

The unit shares one picture, the twin-graph poster: a single journey drawn as both a distance-time graph and a speed-time graph. This lesson introduces it through the distance-time side, where the gradient of the line is the speed. That connects directly to the tool of the lesson, v = s ÷ t. The site simulation The Round Trip Trap feeds the contrast that learners must hold onto: on a journey out and back, distance and average speed grow, but velocity carries a direction and can fall to zero. Speed answers how fast; velocity also answers which way.

A distance-time graph: a straight line reaching 240 metres at 12 seconds, gradient 20 metres per second.
On a distance-time graph the gradient is the speed
The speed equation triangle for v, s and t.
The triangle rearranges v = s ÷ t
A round trip out and back: distance grows but the velocity reverses direction.
Velocity is speed with a direction: on a round trip it can reverse
Lesson sequence

Forty-five minutes, phase by phase

TimePhaseWhat happens in the roomGrouping
0 to 5 minHook: the round tripThe site simulation The Round Trip Trap runs on the board. On a journey out and back, the distance and the average speed keep rising, while the velocity points in a direction and reverses. It sets up two questions: what is speed, and how is velocity different?Whole class, sim on board
5 to 16 minBuild the toolsSpeed is defined as distance per unit time, average speed = distance ÷ time (v = s ÷ t), with the unit metre per second. Velocity is speed in a stated direction. The equation triangle rearranges for s, v or t, and km/h is converted to m/s by dividing by 3.6. The distance-time graph is introduced: its gradient is the speed, which previews the twin-graph poster.Whole class, teacher led
16 to 30 minRally CoachIn pairs, partner A solves a speed calculation aloud while partner B coaches and checks; then they swap. The set mixes finding v, s and t with a km/h to m/s conversion. The full step-by-step facilitation, roles and teacher script are in the activity materials in this bundle.Pairs, Rally Coach
30 to 38 minCheckThree short speed calculations on mini whiteboards, including one conversion. A number is called and that learner talks the class through one solution.Individual, then whole class
38 to 45 minPlenary and exitExit ticket: three speed calculations (one a km/h to m/s conversion), and one line on why velocity needs a direction. Learners self assess against the objectives.Individual
Timing and contingency

Protect the practice and the exit

The calculation practice is the heart of the lesson. Keep the build tight so Rally Coach has its full time, and cap the check so the exit is protected.

Protected: the exit ticket. It is the only individual check of the Core outcomes and is not cut.

If time is short: reduce Rally Coach to two rounds and set the conversion practice as the start of the next lesson.

In a 60 minute block: add the average-speed measurement (time a walk over a set distance) and a multi-stage journey, where average speed is total distance ÷ total time, not the mean of the speeds.

Running the cooperative task

Rally Coach, in brief

Learners work in pairs with one pencil and one problem set. Partner A solves the first problem aloud while partner B coaches and checks each step, then they swap roles for the next. The coaching is where dropped units and the wrong conversion are caught early. A full step-by-step facilitation guide, with roles, a teacher script, circulation prompts and troubleshooting, is provided as the Rally Coach activity in this bundle, so the structure can be run faithfully.

Why it suits this lesson. Speed calculations are short and procedural, and easy to get almost right. Rally Coach gives immediate, step-by-step checking from a peer, which is exactly what builds accuracy and fluency.

Examiner traps to pre-empt

What to head off, and how

Trap learners fall intoTeaching move that pre-empts it
Giving a velocity with no direction.Velocity is speed in a stated direction. An answer of 8 m/s is a speed; 8 m/s due east is a velocity.
Dropping units, or mixing km, m, hours and seconds.Write the unit at every step, and convert to consistent units (m and s) before calculating.
Averaging two speeds to get the average speed.Average speed = total distance ÷ total time, not the mean of the speeds. Add the distances, add the times, then divide.
Converting km/h and m/s the wrong way.To go from km/h to m/s, divide by 3.6; from m/s to km/h, multiply by 3.6. The m/s value is always the smaller number.
Rearranging v = s ÷ t incorrectly.Use the equation triangle: s = v × t and t = s ÷ v. Cover the quantity you want to find.
Differentiation and assessment

Support, challenge and the checks

Assessment is formative. Rally Coach gives step-by-step peer checking; the mini-whiteboard check with random call tests an individual calculation; and the exit ticket maps to the Core objectives, three calculations with units.

Equipment and resources

Original work by the TheLucidSTEM team. Items are written in the style of the papers; no past paper question is reproduced. Supplied in editable formats so you can adapt them freely.
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