AS · Topic 2

Motion, precisely described.

Displacement, velocity and acceleration read straight off the graphs, the SUVAT equations that link them under uniform acceleration, and the free fall and projectile motion that follow once gravity takes over. Motion described before it is ever explained, where a gradient becomes a velocity and an area becomes a distance. Play the three simulations below. The gamified lessons, the topic Paper 1 practice and the concept map are live below too.

Simulations · live
Interactive · live Graphs of motion Read velocity off the gradient of a displacement-time graph and distance off the area under a velocity-time graph. Loads only when you launch, so the page stays fast.
Interactive · live Free fall and the equations of motion Set u, a and t and watch the SUVAT equations track a body in free fall under gravity g. Loads only when you launch, so the page stays fast.
Interactive · live Projectile motion Launch a projectile and see the horizontal and vertical motions resolve as two independent perpendicular components. Loads only when you launch, so the page stays fast.
Paper 1 practice · live
Multiple choice · with worked solutions Paper 1 style multiple-choice questions A full topic set across graphs of motion, the SUVAT equations, free fall and projectiles, linking the lessons with worked solutions. Open practice →
Lessons · live
Distance, displacement, speed, velocity and acceleration Equations of motion and free fall Projectile motion
Concept map
Open the concept map